July 15th, 2008 by Jamey | Posted in Development, Games, Nice Outside | 1 Comment »
I’ve been developing Nice Outside with Multimedia Fusion. As much as I like some features of the interface, I just don’t think it’s going to cut it in the long run, especially when I want to move on with different games. So I decided to attempt a migration of Nice Outside to an actual programming language for a smaller, cleaner, faster, and, in some cases, much more manageable game. I can already see Nice Outside becoming unwieldy in size, and I’m not even into the first “boss” yet.
The languages I’m looking at are PlayBasic and C#. Since my programming experience is fairly minimal, I will probably devote more time to trying PB, but C# remains an intriguing option. I don’t know much about it or its benefits, but I do know that I would be able to take advantage of a much bigger community. After preliminary searches for resources, it seems most C# tutorials blow through 2D development in favor of reaching 3D stuff, which I’m not interested in right now, so I don’t know. Any opinions would be greatly appreciated.
If I have time and feel the necessity, I might wrap up Nice Outside’s first world in MMF just to have it available for whatever reason. Actually, I’d really like to do that, but my time is always limited due to work, and most of my weeknights will be spent exploring PB (and C#).